Fulldome / VR & AR Lab
Direktor of Fulldome / VR & AR Lab: Martin Kusch *
The Fulldome / VR & AR Lab of the Department of Digital Arts is a platform for new creative processes, focusing on digital applications for Fulldome, VR and AR environments. Interdisciplinary exchange between students, lecturers and researchers leads to experimental research projects that are carried out with the aim of developing new cultural formats and scrutinizing the influence of immersive technologies.
These media environments blur the boundaries between the physical and the virtual world, enabling the user to experience a sense of immersion. They have become increasingly pervasive and influential in our everyday life. Questions and experiments dealing with holistic audiovisual spatial experiences and topics decisive for the future development of our society are focal points of the research laboratory.
Since the inauguration of the Fulldome / VR & AR Lab, in 2013, students, lecturers and researchers with various backgrounds have benefited from the interdisciplinary exchange and knowledge-sharing around these new methods of capturing, synthesizing and re-visualizing our world.
● Development of new artistic formats in the field of immersion
● Research into new narrative image and audio concepts
● New concepts and formats in the fields of virtual reality, interactivity, artificial intelligence, gaming, online communities, and social networks
● Interdisciplinary platform for new creative processes
● Interactive, 360˚ virtual walk-through to produce a new quality of physical experience
● Research and practical experiments in perceptual research
* Martin Kusch is an interdisciplinary artist, artistic researcher, associate professor and director of the Fulldome / VR & AR Research Lab in the Department of Digital Arts at the Vienna University of Applied Arts. Founder and artistic co-director of the media performance group kondition pluriel, he is particularly interested in the transformation processes of electronic media within the performative context, and in how digital technologies influence our perception of the body and of space. He studied Art History, Philosophy and Painting in Berlin, and Media Arts at the Vienna University of Applied Arts. His works have been presented and co-produced at festivals and institutions including Ars Electronica (Linz), CYNETart (Dresden), EMPAC (Troy), FIND (Montreal), ICA (London), ISEA (Nagoya, Helsinki, Hong Kong), Itau Cultural (São Paulo), Istanbul Biennale (Istanbul), La Ménagerie de Verre (Paris), Lothringer Halle (Munich), MAK – Austrian Museum of Applied Arts (Vienna), Mois Multi (Quebec City), Museumsquartier Wien (Vienna), SAT (Montreal), Steirischer Herbst (Graz), RobotLove (Eindhoven), Transmediale (Berlin) and ZKM (Karlsruhe). www.konditionpluriel.org